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The Glass Server

In SourceRO, the concept of a “secret admin patch” does not exist. We operate on a “Glass Server” architecture.

The core of our server relies on a public GitHub repository. The following directories are open for anyone to read:

  • db/: Verify every single monster stat, item drop rate, and spawn timer.
  • conf/: See exactly how the server mechanics (like cast delay or EXP penalties) are configured.
  • npc/: Read the scripts for every custom NPC, ensuring no hidden warps or unfair advantages exist.

Whenever a mechanical change is passed by the community, it is submitted as a GitHub Pull Request. You can see the exact lines of code changing before it goes live.

We utilize an SQL logging system pushed to a public dashboard. The community can monitor:

  • Total server Zeny created vs. burned.
  • The exact timestamps of MVP kills.
  • All items refined past +7.

If an exploit happens, the community sees the data instantly.